


Not recommended for it's current price of $25. This is a high-school educational game that has got too big for its boots and is attempting to fleece cash from actual gamers by pretending to be a serious title. And given that I'm the target audience for this title someone who craves something with more depth than found in the millions of FPS clones that has plagued the last decade it is massively disappointing. You'll play this game an hour and you will have seen everything there is to see.

There's no diversity, no unexpected events, no real emergency scenarios, no tests of logic and reason. But the biggest disappointment with this title is just how dull it is. Random crashes plague this title more than any other I can think of, creating a sense of panic every time you press to continue your game as there's every possibility you're about to lose the last 10 minutes of considered gameplay. The exact same bugs exist too, which is really confusing as you'd think they would have been eradicated. Anyone hoping for an in-depth political simulation of Tropico here are going to be badly misled. You have to be a "good guy", either stereotypically Democrat or Republican. Want to be a fascist dictator for a laugh? Tough, as it's next to impossible to do before you're assassinated or whatever. The exact same issues that afflicted the previous game are present here certain actions seem heavily weighted towards negative reactions no matter what you do, meaning that despite the myriad of apparent options available to you, there is in reality only one or two actual ways to play the game. It pains me to say this, but whilst Democracy 3 clearly expands on its' predecessor in graphically, with a clearer overall UI the biggest It pains me to say this, but whilst Democracy 3 clearly expands on its' predecessor in graphically, with a clearer overall UI the biggest edition, the problem is that there's very little else to distinguish it between Democracy 2. I really like the presentation and I will revisit this after some time has passed. At the moment this game has no replay value. For example policies that exclude others or create an explosive situation. They have to add more events, decisions, policies and the ability that policies can interact with each other by other means than the interest group. Which means the developer and the community can fix this and make it more challenging. The good news is that the game is fully moddable and the simulation parameters can be changed very easily. The only thing that follows is pressing next and wonder about the volatile behavior of the global market. After that the country is stable and debt free. Increase taxes and make up for it in give away policies. For me the gameplay consists of getting rid of the red bubbles by making obvious policy choices. The perceived complexity is quickly replaced with the feeling of a pretty simple simulation. The game hides behind an initially perceived complexity with lots of statistics, neat focus groups, flow diagrams and pie charts. I had to kill the process several times due to hidden and unclickable buttons. The UI and general presentation is neat but plagued with some bugs. I had to kill I think this game is unfinished and needs some polishing. I think this game is unfinished and needs some polishing.
